I’m really appreciating your detailed thoughts! However, we should focus on making a playable game before thinking about how to handle billions of players! 😃
I really hope the game ends up being played by billions of players, but I think we should focus on the scale of thousands for now, which is much more reasonable, and would make us focus on the game itself, instead of focus on how to handle that huge amount of requests.
Actually, a simulation like this shouldn’t consider every single player, since only a very small amount of people where nobles, and it won’t make sense to have a player play the game without controlling anything. A single server would never have more than a few hundred to a few thousand players.
For now, our biggest concern should be to focus on brainstorming the gameplay, and discuss the technologies we should use to create the minimum playable game.