Piyush Arora Since the thread below essentially turned into a discussion about your project I thought we’d move the conversation over here haha.
“Regarding the react js , you need to know that unity will basically make a canvas for you which you cannot change after building the project with webgl but you can customize your website with reactjs as much as you want . Only size of canvas and certain properties of canvas are in your control”
So even though all code is compiled to JS, there is no way at all to interface with it, so you’re saying there is no way for a button outside the canvas which could run a function inside the unity canvas?
I was thinking there might be some interface into it since UnityScript and Es6 are as close as the 2 have ever been.