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Steven Reubenstone
Mechanical Engineer & Collaborizm Mentor. Join our iOT Hackathon!
 · New YorkU.S.
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what code language does #unity use?

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Piyush Arora
Magic does exists :D
 · BengaluruIndia
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You can choose both Js as well as c# but I prefer c#

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Steven Reubenstone
Mechanical Engineer & Collaborizm Mentor. Join our iOT Hackathon!
 · New YorkU.S.
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got it.

i guess the next question diving into that is…are you interacting with some sort of api to control characters? like what are the rules if you are going to use custom code…sorry doing my best to ask the question.

Like for example…let’s say i wanted to change the arc my character jumps…how would i custom code that…etc.

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Steven Reubenstone
Mechanical Engineer & Collaborizm Mentor. Join our iOT Hackathon!
 · New YorkU.S.
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Also – one thing – I am studying some Unity now Piyush Arora.

One thing I would appreciate some clarity – how are timelines developed in the game…like…is it really just a bunch of if statements? If user accomplished this step…then load this level? etc

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Piyush Arora
Magic does exists :D
 · BengaluruIndia
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Controlling the characters specially humanoid is very easy in unity if the rig is correct . Unity provides a humanoid avatar and mocap library for basic animations . These animations can easily controlled using the mechanim which is unity’s animator based state machine .

For the second thing , in unity , a level is very equivalent to scene and yes the same if logic can be used to load the scene when user accomplished something .

I might have used some keywords in unity context , if you didnot understand something just search these keywords which will help you to understand more about them .

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