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Rope Game

Unity Game with rope based physics basic game play ready looking for level designers and artists

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Unity Game with rope based physics basic game play ready looking for level designers and artists

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Always being posting new tasks to work on with your team.
Use small tasks to incrementally move things along.
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Game Building.

Unity Game with rope based physics basic game play ready looking for level designers and artists.

https://unity3d.com/

What is Unity (wiki)

https://en.wikipedia.org/wiki/Unity_(game_engine)

With an emphasis on portability, the engine targets the following APIs: Direct3D on Windows and Xbox 360; OpenGL on Mac and Windows; OpenGL ES on Android and iOS; and proprietary APIs on video game consoles. Unity allows specification of texture compression and resolution settings for each platform the game engine supports,[3] and provides support for bump mapping, reflection mapping, parallax mapping, screen space ambient occlusion (SSAO), dynamic shadows using shadow maps, render-to-texture and full-screen post-processing effects.[6] Unity’s graphics engine’s platform diversity can provide a shader with multiple variants and a declarative fallback specification, allowing Unity to detect the best variant for the current video hardware; and if none are compatible, fall back to an alternative shader that may sacrifice features for performance.[7]

Unity is notable for its ability to target games to multiple platforms. Within a project, developers have control over delivery to mobile devices, web browsers, desktops, and consoles.[3][8] Supported platforms include Android, Apple TV,[9] BlackBerry 10, iOS, Linux, Nintendo 3DS line,[10][11][12] OS X, PlayStation 3, PlayStation 4, PlayStation Vita, Unity Web Player (including Facebook[13]), Wii, Wii U, Windows Phone 8, Windows, Xbox 360, and Xbox One. It includes an asset server and Nvidia’s PhysX physics engine. Unity Web Player is a browser plugin that is supported in Windows and OS X only.[14] Unity is the default software development kit (SDK) for Nintendo’s Wii U video game console platform, with a free copy included by Nintendo with each Wii U developer license. Unity Technologies calls this bundling of a third-party SDK an “industry first”.[5][15]

In Japan, Unity has a moe mascot character named Unity-chan (ユニティちゃん Yuniti-chan?), real name Kohaku Otori (大鳥 こはく Ōtori Kohaku?) (voiced by Asuka Kakumoto). The company allows the use of Unity-chan and related characters for use in secondary projects under certain licenses.[16] For example, Unity-chan appears as a playable character in Runbow.[17]


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